Queer Cybersex & Virtual Sexualities


Workshop by Marisol Salanova

On 15th September 2011, 3pm-4.30pm, Room 204, Grand Parade site, University of Brighton (Brighton, UK)




This workshop is about exploring the role of queer sexual practices in contemporary digital culture and making more visible transgendered, queer and virtual sexualities through the use of technology tools. It was held on the BSSN 5th Annual Conference Hard Science? Sex, Science and Technology. By introducing a short history of cybersex and exploring the possibilities of virtual avatars we learnt about representations of gender in the new media from the changing practices on pornography and sex relationships.


Cybersex is a virtual sex encounter in which two or more persons connected remotely via computer network send each other sexually explicit messages and images describing a sexual experience and exploring their own body. Cybersex is commonly performed in Internet chat rooms but also in online video games or other virtual environments as Second Life. Since cybersex can satisfy some sexual desires without the risk of a sexually transmitted disease (STD) or pregnancy, it is a physically safe way to experiment with sexual thoughts and emotions, also an ideal way to try any kind of sexual activity by choosing avatars with ambiguous sexual characteristics. The great potential of cybersex make it possible for non-stereotyped representations of the body. It calls on us to reflect on what a pornographic image is, what sex work is, what gender is, and what the whole point of feminism is, according to the foundations of Post Porn movement.



More about this workshop here: ENGLISH


Más sobre este taller didáctico aquí: ESPAÑOL